43 Old Cemetery Road 1: Dying to Meet You ![]() Alex Rider 1: Stormbreaker ![]() Animal Ark Hauntings 2: Cat in the Crypt ![]() Mandy and her best firend James are used to dealing with animals in distress. But ghostly animals in distress are a different matter... Mandy is haunted by dreams of a mysterious cat. Could it be because she is worried about Bathsheba, a tabby cat who has disappeared? Or does the strange, stone-colored cat of her dreams have something to tell her? Can the mystery cat help Mandy solve the mystery of Bathsheba's disappearance? Animal Ark Hauntings 4: Colt in the Cave ![]() Mandy and her best friend James are used to dealing with animals in distress. But ghostly animals in distress are a different matter... Mandy and James are excited about their school trip to an old mine. Deep underground, Mandy begins to imagine how difficult life must have been for the ponies that used to work down there. Suddenly, she spots eyes gleaming in the darkness, watching her. But James can't see a thing! The very next night, Mandy dreams about a troubled pony. What can it all mean - is there a horse that needs her help? Animal Ark Hauntings 6: Hound on the Heath ![]() Mandy and her best friend James are used to dealing with animals in distress. But ghostly animals in distress are a different matter... While camping on mysterious Dalton Heath, Mandy and James hear a strange howling. The next day, local residents tell them the legend of a dog and an owner that were parted long ago. The dog is destined to howl every night until they are reunited. When Mandy and James investigate, they find a lonely greyhound whimpering near an abandoned house. But despite their coaxing, the dog won't come with them. Will Mandy and James help the dog find peace? Anthony Monday Mysteries 1: The Treasure of Alpheus Winterborn ![]() Cabin Creek Mysteries 2: The Clue at the Bottom of the Lake ![]() This is #2 in the series. Cabin Creek Mysteries 3: The Legend of Skull Cliff ![]() When a city boy comes to Whispering Pines camp but suddenly disappears, the cousins fear the worst. Legend says that Skull Cliff is haunted and as they sleep out under the stars they believe it ... an eerie howl is coming from the rocky crevices. Can they find the camper before it's too late? This is #3 in the series. Eddie Red Undercover: Mystery on Museum Mile ![]() Encyclopedia Brown 25: Cracks the Case ![]() Fish Finelli 1: Seagulls Don't Eat Pickles ![]() Floors 1 ![]() Goosebumps 2: Stay Out of the Basement ![]() Goosebumps 3: Monster Blood ![]() Goosebumps 4: Say Cheese and Die! ![]() Goosebumps 9: Welcome to Camp Nightmare ![]() The food isn't great. The counselors are a little strange. And the camp director, Uncle Al, seems sort of demented. Okay, so Billy can handle all that. But then his fellow campers start to disappear. What's going on? Why won't his parents answer his letters? What's lurking out there after dark? Camp Nightmoon is turning into Camp Nightmare. For real. And Billy might be next... Goosebumps 30: It Came from Beneath the Sink! ![]() Goosebumps 46: Attack of the Jack-O'-Lanterns ![]() The Hardy Boys - Undercover Brothers 1: Extreme Danger ![]() MISSION: To find the mastermind behind a possible attack at the Big Air Games. LOCATION: Philadelphia, PA. POTENTIAL VICTIMS: Top extreme athletes in the country. Thousands of spectators. SUSPECTS: There may be a group of extremists working together. There may be just one. The Hardy Boys - Undercover Brothers 9: Martial Law ![]() MISSION: To determine whether there's a connection between injuries sustained by two students at the Rising Phoenix Martial Arts Center. One student was beaten; the other simply collapsed on the floor of the school. LOCATION: Holtsville. Just south of Bayport. POTENTIAL VICTIMS: The two students are currently in the hospital recovering. More students could be at risk. SUSPECTS: Sensei Paul Huang or any of the students. Further investigation is necessary. THIS MISSION REQUIRES YOUR IMMEDIATE ATTENTION. THIS MESSAGE WILL BE ERASED IN FIVE SECONDS. Hardy Boys 7: The Secret of the Caves ![]() Hardy Boys 60: Mystery of the Samurai Sword ![]() Hardy Boys 61: The Pentagon Spy ![]() Hardy Boys 63: The Mummy Case ![]() Hardy Boys 65: The Stone Idol ![]() Hardy Boys 84: False Alarm ![]() Hardy Boys 172: The Trouble in Warp Space ![]() Hardy Boys 179: Passport to Danger ![]() A VACATION IN PARIS TURNS INTO AN ATTEMPT TO SAVE THE CITY Frank and Joe Hardy can't resist an invitation to volunteer with the crew for a soccer match in Paris. They will be working at the same stadium where the World Cup was held a few years ago! From the moment the Hardys arrive, though, strange things start happening. Bleachers collapse during practice, fireworks are tampered with, and the stadium lighting system is sabotaged. The stadium — and soon most of Paris — is under attack. Despite the extreme danger that lies directly in their path, the Hardys are hot on the case. Using spy gear like night-vision goggles and digital voice changers, can Frank and Joe trap the mastermind behind these crimes? Lewis Barnavelt 1 - The House with a Clock in Its Walls ![]() "The House With a Clock in Its Walls will cast its spell for a long time."—The New York Times Book Review When Lewis Barnavelt, an orphan. comes to stay with his uncle Jonathan, he expects to meet an ordinary person. But he is wrong. Uncle Jonathan and his next-door neighbor, Mrs. Zimmermann, are both witches! Lewis is thrilled. At first, watchng magic is enough. Then Lewis experiments with magic himself and unknowingly resurrects the former owner of the house: a woman named Serenna Izard. It seems that Serenna and her husband built a timepiece into the walls—a clock that could obliterate humankind. And only the Barnavelts can stop it! Mandie 5: Mandie and the Trunk's Secret ![]() Mijos 3: Spooky's Nightmare ![]() Boo! For the Mijos, a little camping trip in the woods means big adventure. Most of the kids have never left Oaktown, and the dark, creepy forest is nothing like home. But a nature hike turns into a nightmare when Lil Dre and Spooky wander away from the rest of the group. The boys stumble across a haunted old fort and stir up the ghost of a loco Spanish Conquistador. Now the ghost thinks they swiped his treasure —- and he's angry! Can Dre and Spooky use their street smarts to get out of the woods and back to the 'hood? Mo & Dale Mystery 1: Three Times Lucky ![]() A hilarious Southern debut with the kind of characters you meet once in a lifetime Rising sixth grader Miss Moses LoBeau lives in the small town of Tupelo Landing, NC, where everyone's business is fair game and no secret is sacred. She washed ashore in a hurricane eleven years ago, and she's been making waves ever since. Although Mo hopes someday to find her "upstream mother," she's found a home with the Colonel—a café owner with a forgotten past of his own—and Miss Lana, the fabulous café hostess. She will protect those she loves with every bit of her strong will and tough attitude. So when a lawman comes to town asking about a murder, Mo and her best friend, Dale Earnhardt Johnson III, set out to uncover the truth in hopes of saving the only family Mo has ever known. Full of wisdom, humor, and grit, this timeless yarn will melt the heart of even the sternest Yankee. Mo & Dale Mystery 2: The Ghosts of Tupelo Landing ![]() Mo LoBeau—one half of the (probably) world-famous Desperado Detective Agency—is back! When Miss Lana winds up the mortified owner of an old inn with an unidentified ghost in the fine print, Mo’s itching to take the case. Plus, a historical ghost might make for some much needed Extra Credit in history. Who’s haunting the old inn? And why? Mo and Dale set out to solve their second big case—only to find the inn might not be the only thing in Tupelo Landing haunted by the past. A laugh out loud, ghostly, Southern mystery that can be enjoyed by readers visiting Tupelo Landing for the first time, as well as those who are old friends of Mo and Dale. "A rollicking sequel." —Wall Street Journal "An irresistible Southern narrator—a literary descendant of Scout Finch of To Kill a Mockingbird." —Newsday on Three Times Lucky Monster Itch 1: Ghost Attack ![]() Nancy Drew 1: The Secret of the Old Clock ![]() Nancy Drew 3: The Bungalow Mystery ![]() approx. 3 hours 2 cassettes Nancy believes her friend's guardians are trying to steal her inheritance. As she investigates, she has a perilous experience near the deserted bungalow. Nancy Drew 4: The Mystery at Lilac Inn ![]() Nancy Drew 5: The Secret of Shadow Ranch ![]() Notable Children's Trade Books in Social Studies 1996 (NCSS/CBC) Nancy Drew 5: The Secret of Shadow Ranch ![]() TM & 2006 Simon & Schuster, Inc. Nancy Drew 7: The Clue in the Diary ![]() Nancy Drew 8: Nancy's Mysterious Letter ![]() Nancy Drew 10: The Password to Larkspur Lane ![]() Nancy Drew 11: The Clue of the Broken Locket ![]() Nancy Drew 11: The Clue of the Broken Locket ![]() Nancy Drew 13: The Mystery of the Ivory Charm ![]() Nancy Drew 93: The Case of the Safecracker's Secret ![]() Nancy Drew 116: The Case of the Twin Teddy Bears ![]() Bess is working during the Christmas rush at Beary Wonderful, a toy and teddy bear shop, when the holiday season takes a sudden scary turn. The owner's prized collection of antique teddy bears — cute, cuddly, and worth a bundle — has been ripped off. But the break-in is only the beginning of a much bigger and more brazen teddy bear caper. The attempted theft of Bess's own bear — a replica of one of the antiques — leads Nancy to believe that more is at stake than a couple of burgled bears. For Nancy knows that even something as innocent as a teddy bear can be stuffed with intrigue! Nancy Drew 124: The Secret of the Scarlet Hand ![]() Nancy Drew 133: The Mystery at the Crystal Palace ![]() Nancy Drew, Girl Detective 2: A Race Against Time ![]() See, all of the money we raised before the race has been stolen — and I know I can find it. With two days, practically no clues, and a bike race to win, I've got my work cut out for me. But with Bess, George, and Ned on my team, what could stand between us and the gold? Nancy Drew, Girl Detective 3: False Notes ![]() It's hard to crack a case like this when no one will even admit that one exists. But I won't let a little thing like that stop me when I smell trouble.... Nancy Drew, Girl Detective 4: High Risk ![]() I've got to find that document, but it's hard to focus on the land when I'm cruising at ten thousand feet. See, Ned and I are taking flying lessons, him with Colonel Lang, a friend of his family, and me with Frank Beltrano, an instructor at our local airport. It's a good thing I'm good at juggling more than two balls at once. Too bad I'm not the only one. Nancy Drew, Girl Detective 8: The Scarlet Macaw Scandal ![]() When we arrived on the scene, we found the place in a shambles, and the monkeys were few and far between. And if the problem gets worse, the resort's going to be in trouble. Clearly my friends and I won't have much time for "monkeying around" on this trip — we've got a case to crack! Catch my next case: Secret of the Spa Raven Hill Mysteries 1-2: Ghost of Raven Hill & The Sorcerer's Apprentice ![]() When Liz and her friends begin helping out around the neighborhood, all they want to do is earn a little extra pocket change. Nobody said anything about risking their weekends—and their lives—on some of Raven Hill's most mysterious secrets. But trouble has a funny way of sneaking up on Liz, Tom, Sunny, Elmo, Richelle, and Nick. . . . In their first adventure, the team accepts a job at a struggling newspaper. Can they figure out who—or what—is out to destroy it? Soon after, a terrible crime spree means working at the local novelty shop won't be all fun and games. Two books in one! Spy X 1: The Code ![]() The 39 Clues 2: One False Note ![]() The 39 Clues 8: The Emperor's Code ![]() JOIN ANYTIME TO PLAY FOR THE CHANCE TO WIN! As the race to find the 39 Clues builds to its explosive finish, Amy and Dan must explore an ancient culture and steal a Clue guarded by thousands of the world's best-trained soldiers. It's the most dangerous Clue search yet. As their enemies crowd in, Amy and Dan find themselves separated for the first time ever. The choice lies before them - find the next Clue, or find their way back to each other. Xtreme Mysteries 3: Rocked Out! ![]() Xtreme Mysteries 5: Lost Wake ![]() Xtreme Mysteries 5: Lost Wake ![]() Xtreme Mysteries 6: Out of Line ![]() Xtreme Mysteries 7: Spiked Snow ![]() Xtreme Mysteries 8: Total Whiteout ![]() Young Indiana Jones and the Princess of Peril ![]() |