Alice 1 - Alice's Adventures in Wonderland ![]() Alice 1-2: Alice's Adventures in Wonderland & Through the Looking-Glass ![]() Alice 1-2: Alice's Adventures in Wonderland & Through the Looking-Glass ![]() Avalon - Web of Magic 4: The Secret of the Unicorn ![]() Ever since the portal to the world of Aldenmor opened, magical animals have appeared at the Ravenswood Wildlife preserve. Most are refugees needing to be healed. So far, Emily, Kara and Adriane, using their power stones, have been able to help. But now, a baby unicorn has come through. It is frightened, badly wounded and confused. What special magic does it hold? Who hurt it, and why? What secrets does it hide in its heart? If the girls can figure it out, they may uncover the most important clue yet to finding Avalon. But time is running out, and if Emily can’t save it, all hope may be lost. Beast Quest 4: Tagus the Night Horse ![]() A mysterious force has been creeping over the plains of Avantia. The animals are stampeding, and brush fires sweep the prairie. The farmers are spooked—whispers of a mysterious horseman are spreading as fast as the stampedes. And now that someone has disappeared on a cattle drive, suspicion runs high. Tom and Elenna speed to the plains to stop Tagus the Night Mare before he can do any more damage. But Tom ends up in the wrong place at the wrong time and is mistakenly thrown in jail. Can he win the trust of the people—and his own freedom—before it's too late to stop Tagus? Bone - Quest for the Spark 1 ![]() Twelve-year-old Tom Elm is just an ordinary turnip farmer from the Valley, but he's always felt destined for something bigger. So when he discovers everyone in his village is asleep and plagued by nightmares, he assembles a band of unlikely heroes. They must fight to preserve the Spark—a divine light born at the core of a vast, dark nothingness called the Nacht. The Nacht is trying to permeate the Waking World with nightmares of the Dreaming, and it's Tom's mission to defeat the Nacht and its most loyal follower, the Constable. If he fails, his family—and everyone—might never wake up again. The Books of Elsewhere 1: The Shadows ![]() This house is keeping secrets . . . When eleven-year-old Olive and her parents move into the crumbling mansion on Linden Street and find it filled with mysterious paintings, Olive knows the place is creepy—but it isn’t until she encounters its three talking cats that she realizes there’s something darkly magical afoot. Then Olive finds a pair of antique spectacles in a dusty drawer and discovers the most peculiar thing yet: She can travel inside the house’s spooky paintings to a world that’s strangely quiet . . . and eerily sinister. But in entering Elsewhere, Olive has been ensnared in a mystery darker and more dangerous than she could have imagined, confronting a power that wants to be rid of her by any means necessary. With only the cats and an unusual boy she meets in Elsewhere on her side, it’s up to Olive to save the house from the shadows, before the lights go out for good. Children of the Lamp 1: The Akhenaten Adventure ![]() Meet John and Philippa Gaunt, twelve-year-old twins who one day discover themselves to be descended from a long line of djinn. All of a sudden, they have the power to grant wishes, travel to extraordinary places (and not necessarily on public transportation), and make people and objects disappear. Luckily (and luck does have something to do with it), the twins are introduced to their eccentric djinn-Uncle Nimrod, who will teach them how to harness their newly found power. And not a moment too soon! Children of the Red King 1: Midnight for Charlie Bone ![]() Children of the Red King 2: Charlie Bone and the the Time Twister ![]() Children of the Red King 3: Charlie Bone and the Invisible Boy ![]() Children of the Red King 4: Charlie Bone and the Castle of Mirrors ![]() Chronicles of Vladimir Tod 2: Ninth Grade Slays ![]() Chronicles of Vladimir Tod 4: Eleventh Grade Burns ![]() Cirque du Freak 1: A Living Nightmare ![]() A young boy named Darren Shan and his best friend, Steve, get tickets to the Cirque Du Freak, a wonderfully gothic freak show featuring weird, frightening half human/half animals who interact terrifyingly with the audience. In the midst of the excitement, true terror raises its head when Steve recognizes that one of the performers— Mr. Crepsley— is a vampire! Stever remains after the show finishes to confront the vampire— but his motives are surprising! In the shadows of a crumbling theater, a horrified Darren eavesdrops on his friend and the vampire, and is witness to a monstrous, disturbing plea. As if by destiny, Darren is pulled to Mr. Crepsley and what follows is his horrifying descent into the dark and bloody world of vampires. This is the beginning of Darren's story. Cirque du Freak 2: The Vampire's Assistant ![]() Cirque du Freak 3: Tunnels of Blood ![]() Cirque du Freak 4: Vampire Mountain ![]() Will a meeting with the Vampire Princes restore Darren's human side, or turn him further toward the darkness? Only one thing is certain-Darren's initiation into the vampire clan is more deadly than he can ever have imagined. Cirque du Freak 5: Trials of Death ![]() Cirque du Freak 6: The Vampire Prince ![]() Cirque du Freak 7: Hunters of the Dusk ![]() The Dark is Rising Sequence 3: Greenwitch ![]() Their search for the grail sets into motion a series of distubing, sometimes dangerous events that, at their climax, bring forth a gift that, for a time at least, will keep the Dark from rising. The Dark is Rising Sequence 3: Greenwitch ![]() The Dark Is Rising Sequence 5: Silver on the Tree ![]() The Dragon with a Chocolate Heart 1 ![]() Aventurine is a brave young dragon ready to explore the world outside of her family's mountain cave . . . if only they'd let her leave it. Her family thinks she's too young to fly on her own, but she's determined to prove them wrong by capturing the most dangerous prey of all: a human. But when that human tricks her into drinking enchanted hot chocolate, she's transformed into a puny human without any sharp teeth, fire breath, or claws. Still, she's the fiercest creature in these mountains—and now she's found her true passion: chocolate. All she has to do is get to the human city to find herself an apprenticeship (whatever that is) in a chocolate house (which sounds delicious), and she'll be conquering new territory in no time . . . won't she? Praise for Kat, Incorrigible Bank Street Best Books of 2012 A Spring 2011 Kids' Indie Next pick A 2012 ALA/ALSC Notable Children's Book A Top 40 Pick for the Pennsylvania School Librarians Association A Dragon's Guide 1: The Care and Feeding of Humans ![]() Crusty dragon Miss Drake has a new pet human, precocious Winnie. Oddly enough, Winnie seems to think Miss Drake is her pet—a ridiculous notion! Unknown to most of its inhabitants, the City by the Bay is home to many mysterious and fantastic creatures, hidden beneath the parks, among the clouds, and even in plain sight. And Winnie wants to draw every new creature she encounters: the good, the bad, and the ugly. But Winnie’s sketchbook is not what it seems. Somehow, her sketchlings have been set loose on the city streets! It will take Winnie and Miss Drake’s combined efforts to put an end to the mayhem . . . before it’s too late. This refreshing debut collaboration by Laurence Yep, a two-time Newbery Honor winner and a Laura Ingalls Wilder Award winner, and Joanne Ryder features illustrations by Mary GrandPré. Praise for A Dragon's Guide to the Care and Feeding of Humans *“Warm humor, magical mishaps, and the main characters’ budding mutual respect and affection combine to give this opener for a planned series a special shine.” –Booklist, Starred “Aternately comical, suspenseful and sometimes sweetly emotional.” –Kirkus Reviews “With a black-and-white spot illustration opening most chapters, an engaging narrator, and a consistently fluid writing style, this title makes a fine dragon choice for readers.” –School Library Journal “In this series launch, Yep and Ryder conjure up a world where dragons and humans interact, and the results are heartwarming and quite funny.” –Publishers Weekly “A clever and amusing novel that imagines a magical world that nestles right up against our own and sometimes crosses over.” –The Bulleting of the Center for Children’s Books Praise for A Dragon’s Guide to Making Your Human Smarter "Yep and Ryder keep the magic coming with their whimsical fantasy, enhanced by Grandpré's sweet drawings. The story positively vibrates with fun." —Kirkus Reviews " Lighthearted episodes of unusual school lessons and field trips, illustrated by GrandPré’s winsome spot art, are grounded by Miss Drake’s more serious encounters with the goons...a gratifying development as this buoyant, fantastical series continues."—The Horn Book Review From the Hardcover edition. Dragonology Chronicles 1: The Dragon's Eye ![]() Adventure! Villains! And dragons, dragons, dragons! From the creators of the best-selling Dragonology series, this first volume of the Dragonology Chronicles finds Daniel Cook and his sister, Beatrice, studying with eccentric dragonologist Dr. Ernest Drake. Soon they’re caught up in a race to find the stolen Dragon’s Eye —- a jewel that has the power to reflect the true Dragon Master —- before it is stolen by the evil Ignatius Crook. Working with Dr. Drake (and many friendly dragons), can these young siblings foil Ignatius and recover the Dragon’s Eye? Dragons in a Bag ![]() Dragons of Deltora 1-3: Dragon's Nest, Shadowgate, Isle of the Dead ![]() Dragons of Deltora 1: Dragon's Nest ![]() Dragons of Deltora 2: Shadowgate ![]() Dragons of Deltora 3: Isle of the Dead ![]() Dragons of Deltora 4: The Sister of the South ![]() Echorium Sequence 3: Dark Quetzal ![]() The Singers on the Isle of Echoes are finally living in peace. But their harmony is threatened by a dark force. Frazhin, the evil sorcerer, has returned. This time, his devious scheme is to destroy the Echorium by changing time itself. Only the spirited Kyarra, Frazhin's long-lost daughter, may be able to prevent the Echorium's downfall. With the help of the Dark Quetzal, an amazing boy-bird, Kyarra must rally all the forces of good. But will they be strong enough to thwart Frazhin's wicked plans once and for all? Enchanted Forest Chronicles 1: Dealing with Dragons ![]() And bored. So bored that she runs away to live with a dragon . . . and finds the family and excitement she's been looking for. Enchanted Forest Chronicles 1: Dealing with Dragons ![]() And bored. So bored that she runs away to live with a dragon . . . and finds the family and excitement she's been looking for. Enchanted Forest Chronicles 1: Dealing with Dragons ![]() And bored. So bored that she runs away to live with a dragon . . . and finds the family and excitement she's been looking for. Fablehaven 1 ![]() The Faerie War Chronicles 2: Purple Emperor ![]() Green Knowe 1: The Children of Green Knowe ![]() The spooky original illustrations have been retained, but dramatic new cover art by Brett Helquist (illustrator of A Series of Unfortunate Events) gives the books a fresh, timeless appeal for today's readers. Grey Griffins 3: Fall of the Templar ![]() The epic battle between the Grey Griffins and forces of evil continues, as Max, Harley, and Natalia face off against Morgan La Fey and Lord Sumner. The friends also struggle to find a way to save Ernie, who remains trapped in an enchanted coma, and Max must come to terms with his father's most wicked betrayal. The Grey Griffins and the Templar knights stage the last stand-off to save the world and the Land of Faerie.... Harry Potter 1: The Sorcerer's Stone ![]() Harry Potter 1: The Sorcerer's Stone ![]() Harry Potter 2: Chamber of Secrets ![]() Harry Potter 3: The Prisoner of Azkaban ![]() Now he has escaped, leaving only two clues as to where he might be headed: Harry Potter's defeat of You-Know-Who was Black's downfall as well. And the Azkban guards heard Black muttering in his sleep, "He's at Hogwarts...he's at Hogwarts." Harry Potter isn't safe, not even within the walls of his magical school, surrounded by his friends. Because on top of it all, there may well be a traitor in their midst. Harry Potter 4: The Goblet of Fire ![]() Harry Potter is midway through his training as a wizard and his coming of age. Harry wants to get away from the pernicious Dursleys and go to the International Quidditch Cup. He wants to find out about the mysterious event that's supposed to take place at Hogwarts this year, an event involving two other rival schools of magic, and a competition that hasn't happened for a hundred years. He wants to be a normal, fourteen-year-old wizard. But unfortunately for Harry Potter, he's not normal - even by wizarding standards. And in his case, different can be deadly. Harry Potter 4: The Goblet of Fire ![]() Harry Potter is midway through his training as a wizard and his coming of age. Harry wants to get away from the pernicious Dursleys and go to the International Quidditch Cup. He wants to find out about the mysterious event that's supposed to take place at Hogwarts this year, an event involving two other rival schools of magic, and a competition that hasn't happened for a hundred years. He wants to be a normal, fourteen-year-old wizard. But unfortunately for Harry Potter, he's not normal - even by wizarding standards. And in his case, different can be deadly. Harry Potter 5: The Order of the Phoenix ![]() Harry Potter: Quidditch Through the Ages by Kennilworthy Whisp ![]() Harry Potter: The Tales of Beedle the Bard ![]() Never before have Muggles been privy to these richly imaginative tales: "The Wizard and the Hopping Pot," "The Fountain of Fair Fortune," "The Warlock’s Hairy Heart," "Babbitty Rabbitty and Her Cackling Stump," and of course "The Tale of the Three Brothers." But not only are they the equal of fairy tales we now know and love, reading them gives new insight into the world of Harry Potter. This purchase also represents another very important form of giving: From every sale of this book, Scholastic will give its net proceeds to Lumos, an international children’s charity founded in 2005 by J. K. Rowling. Lumos is dedicated to ending the institutionalization of children, a harmful practice that affects the lives of up to eight million disadvantaged children around the world who live in institutions and orphanages, many placed there as a result of poverty, disability, disease, discrimination and conflict; very few are orphans. Lumos works to reunite children with their families, promote family-based care alternatives, and help authorities to reform their systems and close down institutions and orphanages. www.wearelumos.org Harry Potter: The Tales of Beedle the Bard ![]() Horse Guardian 8: Sobekkare's Revenge ![]() The Hypnotists ![]() Soon Jax finds himself meeting Dr. Elias Mako, who wants him to join a special institution that will teach him how to use his powers. But what will his powers be used for? That's the big question for Jax as his hypnotic abilities draw him into a conspiracy that will have him racing against time and a mysterious mastermind to save his best friend, his parents, and the entire United States. From #1 NEW YORK TIMES bestselling author Gordon Korman comes a fast, fun, and fantastic adventure about a kid who can make other people do what he wants — and who's wanted big-time because of it. The Imaginary Veterinary 1: The Sasquatch Escape ![]() Amazed, Ben enlists the help of Pearl Petal, a local girl with an eye for adventure. They take the wounded dragon to the only veterinarian's office in town — Dr. Woo's Worm Hospital. But as Ben and Pearl discover once they are inside, Dr. Woo's isn't a worm hospital at all — it's actually a secret hospital for imaginary creatures. After Ben accidentally leaves the hospital's front door unlocked, a rather large, rather stinky, andvery hairy beast escapes into Buttonville. Ben and Pearl are tasked with retrieving the runaway creature, and what started out as an ordinary summer becomes the story of a lifetime. Suzanne Selfors delivers a wild journey filled with mythical creatures and zany adventures that are anything but imaginary. This book includes bonus writing, art, and science activities that will help readers discover more about the mythological creatures featured in The Sasquatch Escape. These activities are designed for the home and the classroom. Enjoy doing them on your own or with friends! Ink Trilogy 1: Inkheart ![]() One cruel night, Meggie's father, Mo, reads aloud from INKHEART, and an evil ruler named Capricorn escapes the boundaries of fiction, landing instead in their living room. Suddenly, Meggie's in the middle of the kind of adventure she thought only took place in fairy tales. Somehow she must master the magic that has conjured up this nightmare. Can she change the course of the story that has changed her life forever? "Beguiling...the story seems to have been sprinkled with some magical fairy dust."—The New York Times Book Review Ink Trilogy 3: Inkdeath ![]() The Adderhead—his immortality bound in a book by Meggie's father, Mo—has ordered his henchmen to plunder the villages. The peasants' only defense is a band of outlaws led by the Bluejay—Mo's fictitious double, whose identity he has reluctantly adopted. But the Book of Immortality is unraveling, and the Adderhead again fears the White Women of Death. To bring the renegade Bluejay back to repair the book, the Adderhead kidnaps all the children in the kingdom, dooming them to slavery in his silver mines unless Mo surrends. First Dustfinger, now Mo: Can anyone save this cursed story? Janitors 1 ![]() Janitors 1 ![]() Keys to the Kingdom 2: Grim Tuesday ![]() Arthur doesn't think he will ever have to return to the strange house that nearly killed him on Monday — the house that contains an entire world. But Tuesday brings new challenges — in the form of an enemy named Grim Tuesday, who threatens the well-being of both Arthur's family and his world. Arthur must retrieve the Second Key from Grim Tuesday in order to save everything — an adventure that will include stealing a Sunship, surviving a very weird work camp, befriending a bearlike spirit, fighting the voidlike Nithlings, and traveling to the scary Far Reaches for the ultimate showdown. The Last Kids on Earth 1 ![]() Diary of a Wimpy Kid meets The Walking Dead in this very funny post-apocalyptic graphic novel for middle-grade readers. Ever since the monster apocalypse hit town, average thirteen year old Jack Sullivan has been living in his tree house, which he's armed to the teeth with catapults and a moat, not to mention video games and an endless supply of Oreos and Mountain Dew scavenged from abandoned stores. But Jack alone is no match for the hordes of Zombies and Winged Wretches and Vine Thingies, and especially not for the eerily intelligent monster known only as Blarg. So Jack builds a team: his dorky best friend, Quint; the reformed middle school bully, Dirk; Jack's loyal pet monster, Rover; and Jack's crush, June. With their help, Jack is going to slay Blarg, achieve the ultimate Feat of Apocalyptic Success, and be average no longer! Can he do it? Told in a mixture of text and black-and-white illustration, this is the perfect book for any kid who's ever dreamed of starring in his or her own comic book or video game. And then grab the sequel, The Last Kids on Earth and the Zombie Parade, now a New York Times bestseller! League of Princes 1: The Hero's Guide to Saving Your Kingdom ![]() Rejected by their princesses and cast out of their castles, the princes stumble upon an evil plot that could endanger each of their kingdoms. Now it’s up to them to triumph over their various shortcomings, take on trolls, bandits, dragons, witches, and other assorted terrors, and become the heroes no one ever thought they could be. Christopher Healy’s Hero’s Guide to Saving Your Kingdom is a completely original take on the world of fairy tales, the truth about what happens after “happily ever after.” It’s a must-have for middle grade readers who enjoy their fantasy adventures mixed with the humor of the Diary of a Wimpy Kid books. Witty black-and-white drawings by Todd Harris add to the fun. Lost Journals of Ven Polypheme 2: The Thief Queen's Daughter ![]() On his first day on the job as Royal Reporter of the land of Serendair, King Vandemere sends young Charles Magnus Ven Polypheme—known as Ven—on a secret mission within the walls of the Gated City. His quest? To discover the origin of a mysterious artifact given to the king's father. The king warns Ven to take care—because once you enter the Gated City, you might never be allowed to leave. Within its walls, all sorts of exotic merchandise not found anywhere else in the world can be bought or sold. But not only merchandise. Dreams, wishes, memories…even childhood…can be sold—or stolen. The Gated City is ruled by the powerful Raven's Guild, and the guild is ruled by the Queen of Thieves. Ven and his friends enter the Gated City ready for adventure. But when one friend is kidnapped and it is revealed that they are traveling in the company of the runaway daughter of the Queen of Thieves herself, their adventure turns deadly. For the ruthless Thief Queen will stop at nothing to get her daughter back…. Lowthar's Blade 3: The True Blade of Power ![]() Misadventures of Benjamin Bartholomew Piff 1: You Wish ![]() Misadventures of Benjamin Bartholomew Piff 2: Wishful Thinking ![]() Myth-O-Mania 3: Say Cheese, Medusa! ![]() Oliver Nocturne 2: The Sunlight Slayings ![]() Oliver Nocturne finds himself reunited with Emalie's cousin, Dean, who has returned as a zombie. Dean has information on something that is shaking up the vampire community - vampire children are mysteriously being turned to dust. Oliver and Dean reconnect with Emalie, and the three of them set out to solve the mystery and in the process encounter the Fallen Brotherhood, a human group fighting against vampires. And the Brotherhood has some news for Oliver .... Oz 1 - The Wonderful Wizard of Oz ![]() Oz 1 - The Wonderful Wizard of Oz ![]() Percy Jackson and the Olympians 1: The Lightning Thief ![]() Percy Jackson and the Olympians 2: The Sea of Monsters ![]() But things don’t stay quiet for long. Percy soon discovers there is trouble at Camp Half-Blood: the magical borders which protect Half-Blood Hill have been poisoned by a mysterious enemy, and the only safe haven for demigods is on the verge of being overrun by mythological monsters. To save the camp, Percy needs the help of his best friend, Grover, who has been taken prisoner by the Cyclops Polyphemus on an island somewhere in the Sea of Monsters, the dangerous waters Greek heroes have sailed for millenniaonly today, the Sea of Monsters goes by a new name…the Bermuda Triangle. Now Percy and his friendsGrover, Annabeth, and Tysonmust retrieve the Golden Fleece from the Island of the Cyclopes by the end of the summer or Camp Half-Blood will be destroyed. But first, Percy will learn a stunning new secret about his familyone that makes him question whether being claimed as Poseidon’s son is an honor or simply a cruel joke. Percy Jackson and the Olympians 2: The Sea of Monsters ![]() But things don’t stay quiet for long. Percy soon discovers there is trouble at Camp Half-Blood: the magical borders which protect Half-Blood Hill have been poisoned by a mysterious enemy, and the only safe haven for demigods is on the verge of being overrun by mythological monsters. To save the camp, Percy needs the help of his best friend, Grover, who has been taken prisoner by the Cyclops Polyphemus on an island somewhere in the Sea of Monsters, the dangerous waters Greek heroes have sailed for millenniaonly today, the Sea of Monsters goes by a new name…the Bermuda Triangle. Now Percy and his friendsGrover, Annabeth, and Tysonmust retrieve the Golden Fleece from the Island of the Cyclopes by the end of the summer or Camp Half-Blood will be destroyed. But first, Percy will learn a stunning new secret about his familyone that makes him question whether being claimed as Poseidon’s son is an honor or simply a cruel joke. Percy Jackson and the Olympians 3: The Titan's Curse ![]() Percy Jackson and the Olympians 4: The Battle of the Labyrinth ![]() In this latest installment of the blockbuster series, time is running out as war between the Olympians and the evil Titan lord Kronos draws near. Even the safe haven of Camp Half-Blood grows more vulnerable by the minute as Kronos’s army prepares to invade its once impenetrable borders. To stop them, Percy and his demigod friends must set out on a quest through the Labyrintha sprawling underground world with stunning surprises at every turn. Full of humor and heart-pounding action, this fourth book promises to be their most thrilling adventure yet. Percy Jackson and the Olympians 4a: The Demigod Files ![]() Percy Jackson and the Olympians 5: The Last Olympian ![]() In this momentous final book in the New York Times best-selling series, the prophecy surrounding Percy’s sixteenth birthday unfolds. And as the battle for Western civilization rages on the streets of Manhattan, Percy faces a terrifying suspicion that he may be fighting against his own fate. Pip Bartlett 1: Pip Bartlett's Guide to Magical Creatures ![]() Here’s a list of things Pip Bartlett can talk to: Unicorns Miniature Silky Griffins Bitterflunks Basically, all magical creatures Here’s a list of things she can’t talk to (at least, not very well): Parents Teachers Basically, all people Because of a Unicorn Incident at her school (it was an accident!), Pip is spending the summer with her Aunt Emma at the Cloverton Clinic for Magical Creatures. At first, it’s all fun, games, and chatting with Hobgrackles, but when Fuzzles appear and start bursting into flame at the worst possible places, Pip and her new friend Tomas must take action. Because if the mystery of the Fuzzles isn’t solved soon, both magical and unmagical creatures are going to be in a lot of trouble. Pit Dragon Chronicles 1: Dragon's Blood ![]() Training a dragon to be a fighting champion is the only way to freedom for fifteen-year-old Jakkin. Prydain Chronicles 1: The Book of Three ![]() He begins his journey with a strange assortment of companions on a dangerous mission to save his beloved land, Prydain. Packed with action, humor, romance, and gallantry, Taran's adventures chronicle his beloved Prydain and his battle with the forces of evil. Prydain Chronicles 2: The Black Cauldron ![]() From the Trade Paperback edition. The Ratbridge Chronicles 1: Here Be Monsters! ![]() Welcome to Ratbridge. But beware—for there is skulduggery afoot. Young Arthur has fallen foul of the appalling outlaw, Snatcher, and is trapped alone in the town with every way home sealed. Meanwhile Snatcher and his men are working tirelessly in secret on a fiendish and dastardly plan to destroy the entire town. With the help of some friendly boxtrolls and cabbageheads, some quirkly townspeople, and the rats and pirates from the Ratbridge Nautical Laundry, can Arthur thwart Snatcher’s evil plans and find his way home? Rowan of Rin 2: Rowan and the Travelers ![]() It hides in darkness, fools beware! A mysterious danger threatens Rowan's village, Rin. But who is the enemy? And what is the strange spell that is putting all the townspeople to sleep? The Travelers, a roaming people who are friends of Rin, might be able to help, but Rowan isn't sure he can trust them. Especially since they tell him that to find the answers to Rin's problems, Rowan must go to the legendary, noxious Pit of Unrin, from which no living thing has ever returned. Sammy Keyes 1: Hotel Thief ![]() Sammy Keyes 4: Runaway Elf ![]() But in the course of her search for the doggone dog, Sammy also comes across some characters who are harder to figure: a runaway elf, an embittered old biddy, a puffed-up policeman, and a sneaky Secret Santa. Still, someone's got that dog and whoever it is had better watch out—'cause Sammy Keyes is nosing around...and she's willing to be pretty naughty herself to make sure the bad guys pay. From the Hardcover edition. Seventh Tower 1: The Fall ![]() Tal has lived his whole life in darkness. He has never left his home, a mysterious castle of seven towers. He does not see the threat that will tear apart his family and his world. But Tal cannot stay safe forever. When danger strikes, he must desperately climb the Red Tower to steal a Sunstone. He reaches the top...and then he falls into a strange and unknown world of warriors, iceships, and hidden magic. There Tal makes an enemy who will save his life—and who holds the key to his future. The Sisters Grimm 1: The Fairy Tale Detectives ![]() Starcatchers 1: Peter and the Starcatchers ![]() The Chronicles of Narnia 1: The Magician's Nephew ![]() The Chronicles of Narnia 2: The Lion, the Witch, and the Wardrobe ![]() The Chronicles of Narnia 2: The Lion, the Witch, and the Wardrobe ![]() The Chronicles of Narnia 2: The Lion, the Witch, and the Wardrobe ![]() The Chronicles of Narnia 2: The Lion, the Witch, and the Wardrobe ![]() Narnia ... a land frozen in eternal winter ... a country waiting to be set free. Four adventurers step through a wardrobe door and into the land of Narnia — a land enslaved by the power of the White Witch. But when almost all hope is lost, the return of the Great Lion, Aslan, signals a great change ... and a great sacrifice. The Chronicles of Narnia 2: The Lion, the Witch, and the Wardrobe ![]() The Chronicles of Narnia 3: The Horse and His Boy ![]() The Chronicles of Narnia 3: The Horse and His Boy ![]() The Chronicles of Narnia 3: The Horse and His Boy ![]() The Chronicles of Narnia 3: The Horse and His Boy ![]() The Chronicles of Narnia 4: Prince Caspian ![]() The Chronicles of Narnia 5: The Voyage of the Dawn Treader ![]() The Dawn Treader is the first ship Narnia has seen in centuries. King Caspian has built it for his first voyage to find the seven lords, good men whom his evil uncle Miraz banished when he usurped the throne. The journey takes Edmund, Lucy, their cousin Eustace, and Caspian to the Eastern Islands, beyond the Silver Sea, toward Aslan's country at the End of the World. The Chronicles of Narnia 5: The Voyage of the Dawn Treader ![]() The Chronicles of Narnia 6: The Silver Chair ![]() The Chronicles of Narnia 7: The Last Battle ![]() The Chronicles of Narnia 7: The Last Battle ![]() The Dark Is Rising Sequence 1: Over Sea, Under Stone ![]() The Dark Is Rising Sequence 2: The Dark Is Rising ![]() The Dark Is Rising Sequence 2: The Dark Is Rising ![]() The Last Dragon Chronicles 1: The Fire Within ![]() The Last Dragon Chronicles 2: Icefire ![]() The Last Dragon Chronicles 3: Fire Star ![]() In the thrilling third book in Chris d'Lacey's popular series, David Rain is faced with a perilous task. ICEFIRE's evil sibyl Gwilanna is back, this time determined to resurrect the dragon Gawain on the ice cap of the Tooth of Ragnar. Can David and his friends stop her before it's too late? The Princess Tales 1: The Fairy's Mistake ![]() The Princess Tales 3: Princess Sonora and the Long Sleep ![]() The Spiderwick Chronicles 1: The Field Guide ![]() The Spiderwick Chronicles 2b: The Seeing Stone, Book 2 (Troll Trouble) ![]() The Spiderwick Chronicles 2c: The Seeing Stone, Book 3 (Great Escape) ![]() The Spiderwick Chronicles 4: The Ironwood Tree ![]() At school, someone is running around pretending to be Jared, and it's not Simon. To make matters even worse, now Mallory has disappeared and something foul in the water is killing off all the plants and animals for miles around. Clues point to the old abandoned quarry, just outside of town. Dwarves have taken over an abandoned mine there. And the faerie world's abuzz with the news that a creature with plans to rule the world has offered them a gift to join with him — he's given them a queen... The Unicorn's Secret 1: Moonsilver ![]() The Very Nearly Honorable League of Pirates 1: Magic Marks the Spot ![]() Hilary Westfield has always dreamed of being a pirate. She can tread water for thirty-seven minutes. She can tie a knot faster than a fleet of sailors, and she already owns a rather pointy sword. There's only one problem: The Very Nearly Honorable League of Pirates refuses to let any girl join their ranks of scourges and scallywags. But Hilary is not the kind of girl to take no for answer. To escape a life of petticoats and politeness at her stuffy finishing school, Hilary sets out in search of her own seaworthy adventure, where she gets swept up in a madcap quest involving a map without an X, a magical treasure that likely doesn't exist, a talking gargoyle, a crew of misfit scallywags, and the most treacherous—and unexpected—villain on the High Seas. Written with uproarious wit and an inviting storyteller tone, the first book in Caroline Carlson's quirky seafaring series is a piratical tale like no other. Zoey and Sassafras 1: Dragons and Marshmallows ![]() A Mighty Girl Book of the Year Illinois Monarch Award Nominee 2018-2019 Florida SSYRA Book Award Nominee 2018-2019 Washington OTTER Award Nominee 2018-2019 With magical animals, science, mystery, and adventure — the brand new series Zoey and Sassafras has something for everyone! Easy-to-read language and illustrations on nearly every page make this series perfect for a wide range of ages. In the first book of this series, Zoey discovers a glowing photo and learns an amazing secret. Injured magical animals come to their backyard barn for help! When a sick baby dragon appears, it’s up to Zoey and Sassafras to figure out what’s wrong. Will they be able to help little Marshmallow before it’s too late? Each story in the Zoey and Sassafras series features a new magical animal with a problem that must be solved using science. There isn't a set formula for each book; Zoey sometimes needs to run experiments, while other times she needs to investigate a mystery, and yet other times she needs to do research. Zoey models how to keep a science journal through her handwritten entries in each story. Each story is complete with a glossary of the kid-friendly definitions for scientific terms used. The series highlights child-led inquiry science and the topics covered align with both Common Core and Next Generation Science Standards. |